pubspec.yaml 3.9 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798
  1. name: module_im
  2. description: A new Flutter project.
  3. # The following defines the version and build number for your application.
  4. # A version number is three numbers separated by dots, like 1.2.43
  5. # followed by an optional build number separated by a +.
  6. # Both the version and the builder number may be overridden in flutter
  7. # build by specifying --build-name and --build-number, respectively.
  8. # In Android, build-name is used as versionName while build-number used as versionCode.
  9. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  10. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  11. # Read more about iOS versioning at
  12. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  13. #
  14. # This version is used _only_ for the Runner app, which is used if you just do
  15. # a `flutter run` or a `flutter make-host-app-editable`. It has no impact
  16. # on any other native host app that you embed your Flutter project into.
  17. version: 1.0.0+1
  18. environment:
  19. sdk: ">=2.12.0 <3.0.0"
  20. dependencies:
  21. flutter:
  22. sdk: flutter
  23. # The following adds the Cupertino Icons font to your application.
  24. # Use with the CupertinoIcons class for iOS style icons.
  25. cupertino_icons: ^1.0.2
  26. dev_dependencies:
  27. flutter_test:
  28. sdk: flutter
  29. common_project:
  30. path: ../../plugins/common_project
  31. # For information on the generic Dart part of this file, see the
  32. # following page: https://dart.dev/tools/pub/pubspec
  33. flutter:
  34. # The following line ensures that the Material Icons font is
  35. # included with your application, so that you can use the icons in
  36. # the material Icons class.
  37. uses-material-design: true
  38. # To add Flutter specific assets to your application, add an assets section,
  39. # like this:
  40. assets:
  41. - assets/RCFlutterConf.json
  42. - assets/images/
  43. - assets/combine.json
  44. - assets/images/ic_details_photo.webp
  45. - assets/images/ic_chat_more.webp
  46. - assets/images/ic_Emotion.webp
  47. - assets/images/ic_voice.webp
  48. - assets/images/voice_volume_1.webp
  49. - assets/images/voice_volume_2.webp
  50. - assets/images/voice_volume_3.webp
  51. - assets/images/voice_volume_4.webp
  52. - assets/images/voice_volume_5.webp
  53. - assets/images/voice_volume_6.webp
  54. - assets/images/voice_volume_7.webp
  55. # An image asset can refer to one or more resolution-specific "variants", see
  56. # https://flutter.dev/assets-and-images/#resolution-aware.
  57. # For details regarding adding assets from package dependencies, see
  58. # https://flutter.dev/assets-and-images/#from-packages
  59. # To add Flutter specific custom fonts to your application, add a fonts
  60. # section here, in this "flutter" section. Each entry in this list should
  61. # have a "family" key with the font family name, and a "fonts" key with a
  62. # list giving the asset and other descriptors for the font. For
  63. # example:
  64. # fonts:
  65. # - family: Schyler
  66. # fonts:
  67. # - asset: fonts/Schyler-Regular.ttf
  68. # - asset: fonts/Schyler-Italic.ttf
  69. # style: italic
  70. # - family: Trajan Pro
  71. # fonts:
  72. # - asset: fonts/TrajanPro.ttf
  73. # - asset: fonts/TrajanPro_Bold.ttf
  74. # weight: 700
  75. #
  76. # For details regarding fonts from package dependencies,
  77. # see https://flutter.dev/custom-fonts/#from-packages
  78. # This section identifies your Flutter project as a module meant for
  79. # embedding in a native host app. These identifiers should _not_ ordinarily
  80. # be changed after generation - they are used to ensure that the tooling can
  81. # maintain consistency when adding or modifying assets and plugins.
  82. # They also do not have any bearing on your native host application's
  83. # identifiers, which may be completely independent or the same as these.
  84. module:
  85. androidX: true
  86. androidPackage: com.example.module_im
  87. iosBundleIdentifier: com.example.moduleIm